This proposal is in the PLAY category, as we will play some games.
One genre of games that is popular in the tabletop games space, but not in the digital space, are social deduction games. Growing out of the public domain game Werewolf/Mafia, these games are team-based games where you don’t know who is on your team.
Players in these games are assigned secret roles and have different goals based upon what role they have. The core mechanism in the game is roleplaying, as players attempt to deduce what sides people are on.
During this PLAY session, we will play several of these social deduction games, and then talk about how they could be re-skinned in different domains to be used as a training or learning activity.